![]() The game, in this state, is still available for sale today. The developer has formerly ended support for game, leaving it up to the community to fix the performance problems through a slew of mods. Some issues were addressed, but even today, the game struggles with hitching and stuttering. The situation with Arkham Knight is not dissimilar from what we see in PC ports today, where a console version developed for a unified memory architecture struggles to adapt the game with the split nature of memory on PCs.Īfter a four-month hiatus, Batman Arkham Knight showed back up on digital storefronts. The PC hardware of today can overcome these problems, with much larger VRAM allocations to deal with issues. On lower-end systems, this could cause hitches that lasted several seconds during gameplay - and they were constant. There was unavoidable stuttering and hitching, mainly due to how the game managed assets in memory. You can sum up the problems with the port as poor performance, but that doesn’t get at how disastrous this release was at launch. That’s mainly due to the media frenzy the port caused, which forced the publisher to remove the game from digital storefronts for four months while it worked on fixes. ![]() Let’s deal with Batman Arkham Knight first because it has become the poster child of bad PC ports since it released in 2015. In some areas, we’ve made a ton of progress, and in others, unfortunately not so much. ![]() This isn’t an exhaustive list - there are dozens of games that have released broken on PC - but these are the worst offenders. I figured it was a good time to look back at some of the worst PC ports we’ve seen. ![]()
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